Scripts / KTX Dispatch

KTX Dispatch

A player calls it in from where it happened. Everyone whose job answers that service sees who called, what for, how far away and how bad. One takes it, and every other board says so.

Works withESX Legacy · ESX (older) · QB-Core · QBox · ox_core
Requiresox_lib · oxmysql · OneSync · MySQL or MariaDB
€19.99One-time purchase
All scripts€12.99 a month · 7 days freeSee the plans
InstallationBy the developer · €39.00
DeliveryInstant · to your Cfx.re account
CheckoutSecured · handled by Tebex
Features11
01

One command

A player whose job answers a service gets the board, everybody else gets the form to make a call.

02

What a call carries

The service, the priority, the description, the street, and the distance from wherever the responder is standing. The distance is worked out again as they move.

03

A live board

A claim shows up on every other board the moment it happens, so two units never drive to the same call, and a call somebody else has taken names who is on the way.

04

Three states

Waiting, on going, resolved. The responder who accepted is the only one who can close it, and a disconnect hands the call back to the pool instead of leaving it stuck. A resolved call stays on the board for as long as you set, then leaves it while the history row stays in the database.

05

Five seconds to undo

Press resolve by mistake and nothing ever reaches the server, so the caller is told once and only when it is real.

06

Six services

Three of them switched on. Add your own, switch off the ones you do not run, and give several jobs the same board when they share a dispatch.

07

Four priorities

Low to high, each with its own colour and icon. Priority is picked on a slider, because it is a scale and not four unrelated buttons.

08

Word without the interface

A player who holds the job and has nothing open still hears about a new call, and the caller hears when theirs is taken and when it is done.

09

Call history

Who called, what for, where, who took it, and when it was accepted and closed.

10

Two languages

English and German, and a language of your own is a copy of one file.

11

Exports

Send a call, close one, move one, read the history, and tell dispatch that a downed player was revived. A medical script can close a call nobody ever picked up.

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